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In the intro, the Enterprise
appears.
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You can examine things by right
clicking on them. This is supposed to be used on screens where you have
control, but try it in cut-scenes or the menu!
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At the house in Raseir where
Zayishah asks you to give her your clothes, put on the X-Ray glasses before
you hand over the clothes and the veil to the left will disappear. :-)
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If you throw a dagger at the
plant woman Julanar, the dagger will bounce off and effectively break your
screen. That'll teach you to throw daggers at an innocent woman!
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Scramble the letters of the
second city "Rasier". You get "Sierra".
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Try asking the griffin something.
Somehow, I don't think the hero is translating properly...
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Among Keapon Laffin's goods
is a hand puppet named Rosella (quite clearly a reference to King's Quest);
some Orats-on-a-stick (from Space Quest 3); the USS EnterPrise (relabelled
"The USS ExitPrise"); the Pillsbury Dough Boy, labeled as Doughbury Pills
Boy; The Toaster that didn't work because there was no electricity, which
also appeared in the magic shop in QFG1; The Antwerps from QFG1; Cookie
Monster; Zippy the Pinhead (comic book character). Also if you look at
the books, they give spoofs of real titles. (toaster, cookie monster, books,
Zippy and the Pillsbury Dough Boy
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When you ask the astrologer
about the model, he'll tell you that it shows the relations between stars
called "Xenon", "Ortega", "Phleebhut", etc. Naturally, these celestial
bodies have all starred in Space Quest games. (except for Uranus)
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The blackbird you steal from
Khaveen's house appears in all of the QFG games.
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The Marx Brothers were also
put into the game. The first is Alichica, that annoying salesman right
outside the inn. He is Chico Marx. The next is the saurus salesman, aka
Groucho Marx. The last is Harpo Marx, and you can find him wandering through
the streets of Shapeir. He's hard to find, though. I think you need to
have Silly Clowns on to find him.
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It's possible to get to Raseir
without the caravan. From the Shapeir overlook, go south until you're blocked
by mountains. Go west for a long time. Eventually, you'll be able to go
south again. Go south until you're blocked by mountains again, then go
west again. You'll reach Raseir. This takes about 1 day game time, so have
plenty of waterskins. Somehow, it doesn't make sense why the caravan needs
10 days to get there (the fight definitely didn't last 9 days). Oh, and
you won't be able to enter, since you need the Visa (which you get when
you go with the caravan).
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With Silly Clowns on, talk to
Aziza about the Plant. The hero will make some funny comments.
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Check out all the stuff you
can find in the desert, such as a plane, signs etc.
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Pictures of Merlin and Harry
Houdini are hanging in the Wizard's Institute of Technocery.
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When you visit Aziza and the
saurus comes in, he is called Roget The Saurus. (reference to Roget's Thesaurus,
which I'm sure you know) (submitted by Tegrenath)
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Right click on the stuff in
Aziza's house. She has stuff like a book on New Clear Fishin' (nuclear
fission), something autographed by Captain Nemo (20,000 leagues under the
sea), and if you look at the fish tank, it says that's the biggest bunch
of carp you've ever seen.
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Talk to Simba in the Adventurer's
Guild, when he is on the ground. He shows off.
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The kattas who sell food at
the fountain plaza are colled Sloree and Scoree. If you mispronounce this,
you get Lori and Corey, the names of the designers.
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At the money seller, type in
"look at boobs". The game will respond "nice" instead of the usual "I don't
understand".
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At the Wizard's Institute of
Technocery, there's a picture of Erana. If you look at it, the game will
say that she reminds you of Genesta, a fairy you once knew. In case you
didn't know, there is a fairy named Genesta in King's Quest 4 and she does
look quite like Erana.
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