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Quest for Glory 2 Easter Eggs

  1. In the intro, the Enterprise appears.
  2. You can examine things by right clicking on them. This is supposed to be used on screens where you have control, but try it in cut-scenes or the menu!
  3. At the house in Raseir where Zayishah asks you to give her your clothes, put on the X-Ray glasses before you hand over the clothes and the veil to the left will disappear. :-)
  4. If you throw a dagger at the plant woman Julanar, the dagger will bounce off and effectively break your screen. That'll teach you to throw daggers at an innocent woman!
  5. Scramble the letters of the second city "Rasier". You get "Sierra".
  6. Try asking the griffin something. Somehow, I don't think the hero is translating properly...
  7. Among Keapon Laffin's goods is a hand puppet named Rosella (quite clearly a reference to King's Quest); some Orats-on-a-stick (from Space Quest 3); the USS EnterPrise (relabelled "The USS ExitPrise"); the Pillsbury Dough Boy, labeled as Doughbury Pills Boy; The Toaster that didn't work because there was no electricity, which also appeared in the magic shop in QFG1; The Antwerps from QFG1; Cookie Monster; Zippy the Pinhead (comic book character). Also if you look at the books, they give spoofs of real titles. (toaster, cookie monster, books, Zippy and the Pillsbury Dough Boy
  8. When you ask the astrologer about the model, he'll tell you that it shows the relations between stars called "Xenon", "Ortega", "Phleebhut", etc. Naturally, these celestial bodies have all starred in Space Quest games. (except for Uranus)
  9. The blackbird you steal from Khaveen's house appears in all of the QFG games.
  10. The Marx Brothers were also put into the game. The first is Alichica, that annoying salesman right outside the inn. He is Chico Marx. The next is the saurus salesman, aka Groucho Marx. The last is Harpo Marx, and you can find him wandering through the streets of Shapeir. He's hard to find, though. I think you need to have Silly Clowns on to find him.
  11. It's possible to get to Raseir without the caravan. From the Shapeir overlook, go south until you're blocked by mountains. Go west for a long time. Eventually, you'll be able to go south again. Go south until you're blocked by mountains again, then go west again. You'll reach Raseir. This takes about 1 day game time, so have plenty of waterskins. Somehow, it doesn't make sense why the caravan needs 10 days to get there (the fight definitely didn't last 9 days). Oh, and you won't be able to enter, since you need the Visa (which you get when you go with the caravan).
  12. With Silly Clowns on, talk to Aziza about the Plant. The hero will make some funny comments.
  13. Check out all the stuff you can find in the desert, such as a plane, signs etc.
  14. Pictures of Merlin and Harry Houdini are hanging in the Wizard's Institute of Technocery.
  15. When you visit Aziza and the saurus comes in, he is called Roget The Saurus. (reference to Roget's Thesaurus, which I'm sure you know) (submitted by Tegrenath)
  16. Right click on the stuff in Aziza's house. She has stuff like a book on New Clear Fishin' (nuclear fission), something autographed by Captain Nemo (20,000 leagues under the sea), and if you look at the fish tank, it says that's the biggest bunch of carp you've ever seen.
  17. Talk to Simba in the Adventurer's Guild, when he is on the ground. He shows off.
  18. The kattas who sell food at the fountain plaza are colled Sloree and Scoree. If you mispronounce this, you get Lori and Corey, the names of the designers.
  19. At the money seller, type in "look at boobs". The game will respond "nice" instead of the usual "I don't understand".
  20. At the Wizard's Institute of Technocery, there's a picture of Erana. If you look at it, the game will say that she reminds you of Genesta, a fairy you once knew. In case you didn't know, there is a fairy named Genesta in King's Quest 4 and she does look quite like Erana.

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